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DescriptionEdit

City Center is a key building in Deadlock. They generate trade and culture. Most importantly, it is the only building capable of producing Special Units.

Production RatesEdit

Maximum Production rates are measured for the worker assignment to the building. In this case, 8 workers.

These values do not include bonuses, fast production or racial modifiers.

Resource Production RateEdit

A City Center with 8 Colonists assigned to Trade produces 50 Credits/Turn.

A City Center with 8 Colonists assigned to Culture produces 15 Morale/Turn.

Unit Production RateEdit

A City Center with 8 Colonists on the unit production line produces 25 Labor/Turn.

Produced Units Edit

City center is capable of producing special units, namely:

Victory ConditionEdit

Building City Centers is the Victory Condition known as Manifest Destiny. Prior to planet colonization, interested parties agree on the number of city centers to be constructed.